This image has been flagged as Not Safe For Work.Show me anyway(This warning can be disabled in your account) Flagged as NSFW TitleHoukago Custom☆Time Customize LoversOriginal title放課後かすたむ☆たいむ ~Customize Lovers~DeveloperPublishersRelationsShares charactersDescriptionNodoka is self-conscious about her looks and decided to join the drama club to change herself for the better, but the club is in danger of being closed. There’s only one member: the club leader Nobuhiko. One day while walking to school, she came upon at a small shrine a tiny being the size of a stuffed animal, which called herself the ‘Goddess of Beauty’. In exchange for all the candy that Nodoka gives her, she offers to grant her a wish to make her into the world’s most beautiful woman.
However, in order to maintain her appearance, she needs to have a man’s seed in her.from.
Contents.This page contain list of common problems and their solutions. If you didn't find solution to your problem here feel free to ask in the. If you get a error message scroll down to the Common Errors section first. If you know a problem (and it's solution) that isn't listed please add it to this FAQ!FAQFirst step! Instead of Japanese font i see gibberish. (Like the first error below).
Make sure you have Japanese fonts installed. To do that go to Control Panel Regional and Language Options Languages tab. Make sure both options are checked. Insert Windows CD if asked. Run installer/game/application with Japanese locale.
To do this use either or Microsoft Applocale to run exe files. If you don't have Windows CD (lost or didn't get it at all) follow instructions.
Basically just download ISO, mount it and select files on it when windows ask for files from original CD. If your regional settings for non-unicode programs is set to Japanese, do not use applocale.I get an error during installation.
This happens because installer is in a folder with Japanese name. To install properly copy folder with a Japanese name to the root of your HDD (e.g. To 'D:') (either extract the.iso or mount it) and change it's name to something like 'HCT'. Run the installer like usual afterwards. You might need to change name of the.msi file too.Game doesn't start at all. Lower both the sound and recording quality to 44000Hz or less.
(how to do this vary between systems, google it). Windows Vista / 7 users only: The problem is probably no default sound recording device.To check if that's the case go to control panel sound devices recording. Set any of those as default. If you can't see any devices right click on the list and enable both options or just plug in a mic. If that fail go to page and follow instructions. If you don't use account with administrative privileges right click on the game launcher and select 'Run as.' In new window select Administrator.
If your regional settings for non-unicode programs is set to Japanese, do not use applocale. Run and install following Visual C packages for 32bit: or for 64bit: systems.
If you have 64bit system install 32bit packages too. After you install those packages remember to run Windows Update! WARNING: Do NOT skip this step, even if you have those installed!. Go to Control PanelDisplaySettingsAdvancedTroubleshoot and pull the slider right to the 'Full' setting. Go to StartRun and type in 'dxdiag'.
Select Yes and let it check the drivers. When it's done go to the 'Sound' tab and pull the slider right to the 'Full' setting. Update your GPU and sound card drivers. WARNING: If using Asus Xonar D2X sound card: latest drivers may not work. The 1777 driver is confirmed working.Game run extremely slow (below 10 fps).
Update the game and mods to latest versions. If your PC is just not powerful enough go to the Graphic tab and disable special effects, anti-aliasing and shadows. Update GPU drivers (probably wont help much). If using NVIDIA GPU try to force some settings in the nv control panel.
WARNING: Keep in mind that setting AA very high and possibly other things can cause BSOD's during game loading!. If using AMD GPU you might get bad fps on vista, look for a driver update.Game crash when changing settings or saving game/characters. Make sure you run the game with Japanese applocale. Check folder names for japanese names and/or garbage text. Change to english if found. Check for files with garbage as filename in the HCTSave folder.
Check if game files aren't set as 'Read only' (Right click on HCT folderProperties, untick 'Read only' and hit Apply). Run the game in Windows XP compatibility mode. Update the game and mods to latest versions. If you still can't save setting edit config files manually. Go to 'HCTdataConfig' and open needed.Config.txt file. It should be rather easy to edit them because of English labels.When playing the game whole or a part of the screen is broken (artifacts). Go to options and disable Pixel Shader effects (fifth option on the left side of the options screen).
Check your GPU with a stress tester like 3dMark to see if it isn't damaged. If you are overclocking try to set default clock speeds.
If benchmarks run fine it probably wont help though. If you want to keep the PS effects on continue with 'I get a DirectX error'.I get a DirectX (or similar) error. Install DirectX from 'DirectX' folder on the game DVD. Run and install following Visual C packages for 32bit: or for 64bit: systems. If you have 64bit system install 32bit packages too.
After you install those packages remember to run Windows Update! WARNING: Do NOT skip this step, even if you have those installed!. Update your GPU and soundcard drivers WARNING: If using Asus Xonar D2X sound card: latest drivers may not work. The 1777 driver is confirmed working.Installing the gameHoukago Custom Time (HCT) is a Japanese game that won't install or run correctly on non-Japanese versions of Windows. Here's how to install it:. Install (preferred) or Microsoft AppLocale. Make sure you have Japanese fonts installed.
To enable them go to control panel regional settings languages and check both boxes. You will probably need a installation disc for your os. Depending on source you downloaded the game from, extract archives until you get an.iso file. You might need to update your archive extractor to do this properly. If the archive/iso/folder have a Japanese name try to change it to English if you have any trouble.
Mount the.iso file with emulation software like Daemon Tools or MagicIso. If you cant get this to work or get errors try 3rd point from the 'Alternatives' list.
Go to the game DVD and copy folder with a Japanese name to the root of your HDD (e.g. To 'D:').
Unmount the iso. Rename the folder you copied to 'HCT' and enter it. Run the.msi file. You might need to change it's name to something like 'HCT'. Click the top button to change install location, left to go back, middle to continue and right button to cancel installation.Change the install location: On the second page of the setup (see pic).
IMPORTANT: Never use non-English characters (like らぶデス555, use A-Z and 0-9 instead) because you will have problems running/patching the game. Keep clicking Next (right button) and wait for it to install. You can play the game by running it from the desktop using 'Locale Japanese' option or you can go to and grab some mods.
Let me proceed to ramble about talking how my characters look. This is also a personal account about where my OCs came from.All the OC and non-OC fareAlso known as the wall of text on why I am a OC fagIt’s pretty much impossible to say that I am an anime fan if I’ve only been seriously watching anime in the Internet for one year until I moved to visual novels. I watched anime with a friend, and our selections range from slice-of-life harem to chuuni stuff. There is only around 12 anime shows which I’ve finished watching on my own; for some reason, even if I liked the story, I just drop too often.That is to say that I was also too young when I got interested in visual novels. It was before using Facebook became the norm. I was mostly attracted to its art and music; I wasn’t proficient in Japanese yet to have an idea about the story.Eventually, modding for eroge made me quite able to read Japanese.
I would use text hookers for VNs, though.There are probably only two genres that I care about:. Slice-of-life drama. Extremely dark tragediesInternal conflicts i.e. Those that arise from human needs are what piques my interest. I tend to stay away from chuuni and fantasy because they focus on external conflict.As for books, I like those with historical references (and you will ultimately know where I am from if I cite some names). That’s why I am also interested in EVNs; I like to see different cultures with my anime characters.Even before I got into anime, I was playing some random games – primarily MMOs.
Most of my OCs began as player avatars of myself. I am a huge casual though – I can’t bother being making making my characters competent for PvP.Hence, I end up resolving myself to making up stories about my characters, where I imagine them getting somewhere aside from being stuck with say, being Level 60. (Because I am that type of person who can get 5 characters to level 60 but I can’t get any of them to level 75.)I had no concept of “original characters” that time. I used to call them “game fan fiction”.When I have actually learned about OC being a thing, it’s when I became more active making them. It’s like making a drawing; I just like producing them, even if others don’t know the story behind them.Given that I haven’t invested too much time in anime nor VNs, I don’t take any character as a waifu. I am more attached to archetypes and as you’ve guessed, voices.Another thing about non-OC is that I can’t attach myself to them. Trying to make them outside the series they belong makes me feel that I am intruding someone i.e.
The author’s space. Custom eroge before AA2I want some anime-looking platform where I can present my OCs. Believe it or not, there is no other path to this aside from eroge.
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Take note of the eye texture, since I will bring that up laterThat leads to the first interactive eroge that I got if it’s considered one: 3D Custom Girl.All of my modding experience of that game revolves around introducing custom textures/color. Recall that the only sliders you will get from that game are for the body.3DCG is still one of my favorites regarding graphics, but it has one problem: there is only one voice.
It’s pretty much impossible for me to conceptualize OCs when they all share the same behavior.Hence, I have to take a big leap from “I only get it for the poser”-type eroge to those with actual gameplay. Why would anyone play an plot-less eroge if you don’t have personality selections for the characters?My first eroge of such type is Teatime’s Houkago Custom Time. Until now, I can’t move on from how much I like its textures and its morphing options. Being able to select hair highlights is awesome too.Given that I’ve never played real time games aside from that one old Korean MMO, I wasn’t particularly bothered by the performance issues and clipping. Well, my PC won’t be able to handle those games with great specs anyway.I have played several other eroge, but I really did not have much freedom creating OC until AA2. AA2 OCs, en masseI create new characters when I have a new story idea.
I trash them if I didn’t like how things turned out. Discarding ideas isn’t really fun in AA2 since making characters takes more time there compared to say, AA1.I create characters as a way to identify my style when drawing. I focus on recreating the concept rather than keeping consistent on how I first picture her (for instance, I know that my drawing sucks so I learn things from the Maker).
Hence, you get inconsistent representations of a particular OC.The first characters I make in games like AA2 are those OCs which originated from the games that I’ve played around a decade ago. Later, I develop preferences specific to the game so you will notice how my AA2-originated creations evolve to a bunch of same faces. The motto I adapt here is to focus only on things that I am good at.The look of the characters I make is inspired from moege that most likely nobody cares about. I could snatch some color schemes and get away with it. The thinness, pale complexion, and shortness is not only out of appeal to moege style but also out of cultural norm, too.
I mean, I find the (standard-height) male body in AA2 being too small relative to the (standard-figure) girl. The guys from where I live have the standard figure body, and as you’ve guessed, girls are always smaller than them (except for me, I am relatively tall.cough.). I also get too bothered if the girl’s head looks larger than the guy’s.You can also notice that I have a particular preference for desaturated colors.
This is especially true for hair, where you will never see me use a bright hair color if it doesn’t have reddish/blond shades, or if it is not white. I would use blue/violet for dark hair colors, if not black. Green is one color I almost never use except for the eyes.If you have read my entries about some playthroughs, you will see that I have the concept of main characters. That is, I may have 20 students in the class but probably only 5 of them are really relevant.
Indeed, I also have the concept of relevance because before I begin playing, I already have an idea what I am supposed to do in the class. Classes (indicated in parentheses) are sorted from oldest to newestFor example, above picture shows all of the main characters I had before 2015. The point of the picture actually is to show that I tend to create individual uniforms for each girl. I reuse clothes (from other classes) for the extras, though there are exceptions so you can see some extras in the picture as well.Some of girls shown got revised.
Some got obsoleted (because of hair pack updates). Some girls (as well as outfits and textures) got lost when my HD crashed. One thing for sure is that I tend to rotate classes so there are random additions from time to time. For example, Hikane (of 5AF class) didn’t exist until August, and I had the WD and CM classes since July.I learned about all the personalities through my older OCs (from WD, CM and 5AF classes). That is to say that if I don’t have an OC from those classes which fit a particular AA2 personality, I end up not being able to give that personality a chance at all.Starting the “OT” class (i.e. The second otome class) where I have to make up new characters rather than recreate old OCs, my preference became too narrow so I would rather play the game with the same personality rather than try something new.
Some of the classes did not go well, so I literally just copied the old girls’ appearances to the new ones.The above is for 2015. For those two images, I did not include the guys which may become main characters too because guy’s uniforms are not that interesting to show.There are 10 classes shown above (there are 2 more, but I lost them). If I say that I normally have around 20 people per class, that means that I would have around 200 OCs for all the 10 months I had AA2. It’s probably lesser (around 150) since my newer classes have recycled extra characters and my first classes had significantly lesser people (10-15).
First creationsThe first characters I made with the trial maker released in March 2014 are for the WD class.When the retail version of the Maker was released in May, the characters I made are still for the WD class.Yeah, that’s oval eyes gone wrong. I love narrow oval eyes, but you know, maybe I should have kept a bit of sclera visible.
I learned that lesson embarrassingly after July or so.I also made that last minute change of her from Playful to Irritated after I learned about the former in the 5AF class.I don’t even know why I gave her hair vents when I don’t draw her with one.The first characters I made are for the WD class, but I went with another class when playing AA2 for the first time. Knowing from my experience in AA1, first classes always go wrong and I don’t want to wreck all of the attachment I have towards the first AA2 girls I made.For the main WD girls, I went crazy with the eye textures even when that’s actually a shitty thing to do when you have it in say a VN. I actually grabbed the textures, if you haven’t guessed it yet, from 3D Custom Girl. NMP1 eye texture in 3DCGPretty much, I identify the eye textures by their mod name.However, when I port over a texture, I modify it in Photoshop to suit my own style.
That said, I am just porting to have something as a base. This is especially true since I really don’t have much references to draw from.That said, I ended up sticking to one eye texture because of out of all the shitty creations that time, there is one which results to something decent: the NMQA eyes.Recall that 3DCG lacks color sliders. That said, NMQA eyes look differently for each color.
At times, it’s just “black and selected color”; at times has highlights of other colors. It’s one important thing to consider when I extract the textures and decide which one to take. This is one of my favorite shadesHence, I keep differently colored NMQA eye textures for each character.
If 3DCG has that color that I want for the character, I just take the vanilla texture. Otherwise, I take those with “black and one other color” and recolor them.For different characters I make, I enter phases where I create one eye texture for a particular character then create the other characters with the same eye texture. Since I haven’t been porting other eye textures anymore, I pretty much stopped naming the textures “NMQA” because it’s redundant. Rather, I started naming the textures after a character.As for highlights, I just take some stuff of Illusion’s DB and combine them. Texture 151 is probably the highlight that I’ve used the most oftenPhase 1: CheWay back in June (refer to top row) when pretty much everyone is uhhh ugly, I really don’t have much choice.
I happen to like Che’s (rightmost girl) look the most and she happens to be the only one who uses NMQA eye textures that time.Now that I’ve remade them (bottom row), almost everyone shares the same eye texture. Personality switches are necessary too.Che has the almost unmodified version of NMQA.
I’ve kept it that way for months.I did the following since the trial maker:. Modifying eyelashes to make them look brighter. Modifying specular of lip material to make it more shiny (it also reminds me of Smee’s art)Phase 2: TomoeTomoe is probably one girl who I can’t be satisfied revising, even until now. I don’t know, she looked fine way back she’s originally made in AA1.
That’s my last surviving AA1 screenshot of herSeveral lessons that I’ve learned from her include:. Excessively yellowish skin looks bad. Stay away from square eyesSeveral things I started doing since I made her include:. Making iris texture outline thicker and not black. Not using eyelids and bottom lashesPhase 3: HikaneActually, only her first version made in August matters here.My goal when I made her is to make an Irritated girl who looks incredibly boring, so I can put her in the 5AF class as an extra.
Guess that in the end, she became a main character.She started the trend of my OCs having bright irises. Phase 4: IraIra is special such that I was aiming for her to look out of place from the other girls. That is, I want her to look creepy.That said, she was recreated for AA2 in July (in contrast to Hikane being made in August), though she only became relevant when I started revising her in December.
The middle picture at the bottom row is the December revision.I started with giving her NJXA eyes (leftmost in top row) in contrast to everyone else having NMQA; however, I really didn’t like the output. She’s not creepy in this picture, don’t you think Phase 5: HTRikka and Mariya, who I collectively call as the harsh twins (HT), are supposed to be extras in a class which I used to call “AA1 HC”. That is, the main girls are supposedly 3 girls who originated from AA1. This class is from December.Since the class had no direction, I ended up using the class to test out being forced by an NPC so the twins stole the spotlight.They also became the subjects of my tests regarding double iris textures. They also became the reason why I wrote that of using extra face slots (and I appreciate it if you remember) even when I solely used AA2Mem to do this task.
I made a pair of girls to see how the faces look like when the two show up at the same time, because I heard of that glitch before where one character inherits another’s sclera color. Nonetheless, things went well.My concept for the HT is to give them two different iris textures of the same color. If you look closely, the iris textures are identical except that one has a black overlay while the other has red. I also kind of want to make them look creepy too.Additional things I picked up from them:. 19-25 is my ideal pale skin hue.
245-252 is my ideal pale skin brightness. I have to watch out for the Maker changing my hue numbers for some reason. (For example, I may have saved a card with 18 skin hue but she gets 15 when I reload her what is up with that?). My initially 0-15 eye position became around 25-35 (I use 40 when I use DDH face 2).The brighter eye texture and highlight which I call “HTL”, became one of those I use for almost all the characters I made/revised since 2015. The original ones I made in Photoshop have a red color.
I just switched around hues for the othersWhat’s next?Really, I don’t think I would have another phase and if I were to create a new eye texture, it would be for one of those characters mentioned.For the later characters, I prefer to use other people’s textures or to take one iris texture and use a different highlight to match with it.Random stuff about breasts:. Since I usually have thin characters, my breast size for them ranges from 20-80. I rarely deviate from the default breast settings (50 for everything) aside from perhaps spacing.
My stance on breast height/depth/etc. Is “Why does it matter”. That said, I never pick breast shapes 3 and 4.Random stuff about faces and eyes:.
I really want to avoid it, but JS3Fiction’s DDH faces became a staple of my new characters only because my artstyle is closer to that face. Otherwise, I really only use Face 1, 2 and eventually UV’s tsurime faces (people call it Face 8, but the original name is “tsurime”). The faces are modded after my OCs. Hence, the tsurime face I got has red eyelashes because Ira (the first character who I used the face with) has red eyes.
Control settingsControls are mostly the same as in previous LD games, however there are some changes. One of the biggest changes is how you move.
Be dafault you move by holding left mouse button and rotate camera by holding right. This can be changed in the options to old WASD configuration though. Here are some basic controls:WASD-Move Up, Left, Down, Right, respectivelyShift-Hold to RunLMB-Moves you forward, or interacts with things in GropeMode or Cursor Mode1-Toggle camera viewRMB-Perform selected action, rotate cameraWheel-Cycle through actionsMMB, F-Switches to cursor mode, opens your inventoryN-Add random characterSpace-JumpPrntScr-Take a screenshotCtrl-Crawl modeEsc-Quit gameMoving between areas. Exit to a different areaMost of the game you will be able to roam freely.
You may transport yourself from place to place by walking up to gates/alleys and similar ends of the map. There are 3 areas to explore. Those maps are: School, Shrine and House. This is much less than in recent LD games, but there are much more items, mobs and other entities on them.SavingYou can save the game during any conversation at any time by clicking the 'Save' icon in the lower right part of the screen. You can save in free mode using the same way, just enter any of the magical circles.Game modesGame mode might refer either to whole game mode (e.g. Free mode) or current interface mode (touch mode).Game Modes. Story Mode - Complete events to unlock H with girls, new positions and to get one of the girl's ending.
Free Mode - You are free to do anything you want, keep in mind you are able to only do things you already unlocked in story mode.Interface Modes. Conversation Mode, where you click to advance the story. Exploration Mode, where you can move around and interact with other entities (girls, items etc.). Cursor Mode, which is obtained by middle-clicking.
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In this mode you can pick up and use items, change clothes (Inventory) or see girl's stats. Touching Mode, which is obtained from the action wheel after clicking the 'Fondle' button.
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H-Mode, which is obtained from the action wheel after clicking the 'Unzip' button. Certain requirements need to be met in order to enter it.Story.
Beginning of the story mode, multiple magical circles visibleStory mode is centered around completing many different small events. Those are scattered around all of the maps, to enter any of those you need to find a 'magical ring' and stand on it. You can see those rings on the minimap.Story Endings. Nodoka: When Chisato invites for the swimming club event, happens at Ground Floor at the corridor that connects the two buildings. If Nodoka's affection is more than 60% it'll go to Nodoka's good end, if not will go to NTR End. Chisato: You need to have her affection above 50%, while having Nodoka's below 50% before 'choosing point' (when Chisato talks to you about club). In this case you first get 'bad' Nodoka end, then Chisato will come running to comfort you and you will unlock her route.
Complete all events to get her good end. Tamutamu: Get some umeibo (うめいぼー) from vending machine in house and give to Tamutamu.
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After that enter red circle in the house to trigger a event. Defeat new mobs and score at least 100 points (can be seen from top left corner) to trigger the first H scene. Once you complete that you can treat her as normal girl (all actions work). The 2nd H scene is found in the school toilet, which requires you to score 100 points as well. Note: even after the 2 H scenes, you'll still need to keep your score at least 100 points in order to access Tamutamu's menu (Items, status, etc)Magical Ring Types. Magical circle used as a shop. Story - used to continue story and enable more rings.
Be careful to not progress too far (you may get bad ending). Add Girls - In the middle of the lake map there is a red circle that give you a chance to ADD girls in the world (not remove). Store - Some rings work as a shop. You can buy books, foods, sex toys. Etc. Manual - At the beginning you will see a ring with 5 options that is supposed to teach you anything you need to know to play.
There might be more of them. Sex Position - They appear in the house and in the school. They are the most common ones at the beginning of story mode.
When you enter one of them you will learn a new position (after event centered on that position).Unlocking H Positions. List of unlocked positions (all unlocked)There are two types of positions to unlock - Main and Sub positions. Main positions are required to gain corresponding sub-positions. You can't unlock any positions during normal H mode. In order to unlock all main poses you HAVE to play the story mode. They unlock when step on the red rings.
Different endings have different positions to unlock. To unlock all sub-poses you have to give the PINK BOOK to the girl.
Books that work are either Erobippin or the ONLY book that cause heart symbol pop up after giving it to the girl.You can use pink book to unlock sub-poses even in free mode (you can buy them from the shop point). Lex luger making a beat. However pink book can ONLY WORK after you gain the certain main poses. So.you must save before give it to the girl because if you give it when it not meet its condition yet. It will unlock nothing.
OR you may start use pink book after you gain all main poses.You can give pink book for unlock sub-pose to any girl even she is not has relation to the story or has high heart bar.Inventory. Inventory and stat menusItems you collect and buy appear in your inventory. To use those items open your inventory screen, left click on an item to pick it up and left click again to drop it. To open inventory screen press the scroll wheel on your mouse. You can use items you purchased or found there. To open girl's inventory select 'Talk' action and press RMB while looking at the girl. The action wheel should appear, select 'Status' option.There are three kinds of items:.
Consumables: Things you eat (or make the girls eat it). They disappear after use. Clothes: Things you or girl's can equip to change appearance. Weapons: Items you can use to damage different characters.
You equip them like clothes.To delete items drag and drop them on the 'Delete' field on the left of your main inventory. Items you delete cannot be recovered. You can just drop item you don't need but girls may pick it up later.The girls are starving and need to be given food ocassionally.
Give them enough food to fill up the hunger bar, but don't give too much at once!To use an item (e.g. Food):. Pick desired item up (doesn't matter if you pick it up from inventory or from ground. With item attached to your cursor hover over girl's head and click, menu with 2 actions will appear. Select 'Use' action to make girl use the item (eat food) or 'Give' to make her put it in her backpack.Vibrators/Anal Plugs, etc.
Work as advertised. Which means using them as a female makes you move slower, as well as stopping you momentarily if you max out the ecstasy bar.Girl's statsAny of the girls have mood and personality stats. You can view them in status screen of the girl. For personality stats check image on the right.There are four mood bars and a Tamutamu bar on the top:. Tamutamu bar - Only in story mode, fill it up to trigger girl's good end.
Health bar - How much health is left. (Star icon). Cum bar - how much more she/he will cum (Strange white icon). Love bar - Fills up in touching mode, if high girl won't run away when you unzip. Affection bar - Fills up by giving items.ItemsMoney.
Shop menuMoney is used to buy items from shops in the shopping mall or from vending machines.Gaining Items. Buy items from shops or from vending machines. Maps filled with items that you can pick up, mostly food.Gaining Money.
Mobs will drop small amounts of cash and ammo. H-ing will give cash, raping will not. (needs testing)Character's health (HP)You lose HP when you get hit by weapons. This applies to all characters and most animals in the game. If the HP hit 0 character will fall down the ground and have to wait for a few seconds to recover. You can use that time to start H with girl without raising her ero.
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